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Ideologies
The following is NOT a comprehensive list
- Aesthetics
- Beautiful/ugly
- non-human animals and objects too
- Visceral overriding intellectual
- Binaries
- male/female, up/down, right/left, good/evil, exciting/boring, etc
- Avoid middle ground or synthesis
- Inversion of Ancient world
- Collective vs. individual
- WEIRD world sees individuality is more important
- Non-weird world comunity more important than individuality
- WEIRD and pranking others is good; in non-WEIZRD, bad.
- Competition
- "Competition is a law of moden life" --Calliois
- antagonism/opposition/division is best and "natural"
- Consume
- Consumption is the good life
- Consumption as self-esteem replacement
- Only think in materiality
- Create
- Do more
- Make things
- Don't be lazy
- default is labor/work
- Free time is when you are not in the labor pool/ prison
- Free time must be maximized
- definitions (this = that)
- Ignore nuance; words have strict meaning
- Denotation over connotation
- "exotic" other
- Sublimate any disorenitation of the "strange" into aesthetics or sexual desire
- Exploitation
- Accept that you are only worth X number of dollars per hour
- Accept that you have no choice but to sell yourself on the open market
- Youth don't want to work
- It's difficult for older people to accept that they were exploited throughout their whole lives.
- Good life
- Be happy (but happy is a mood, not a state of being)
- slippery slope into deep individualism and selfishness
- Hierarchies are "natural"
- Primal world belief
- against egalitarianism
- organizes identity
- Identity, materially
- owning'/ showing off "stuff" will signify who you are
- Identity, abstract
- Choose a label, sub-culture, fandom and stick to it.
- assess reality and living according to a pre-chosen label
- Immediate gratification
- You should have the most expedient satisfaction; speed matters, not satisfation
- Money
- Acquisition of money leads to bettering any part of life.
- Higher amount of money means being more correct ( add article/research)
- Nationalism
- Jingoism (love it or leave it, which is also a binary)
- belief without reason of national superiority
- Control of thought to conform to national ideas
- Nature is good/evil
- Nature is pure and good (Transcendentalism, such as Thoreau)
- Nature will kill and eat you
- Humans are part of nature or are distinct from nature
- Numbers (stats) don't lie
- Appeal to masses
- "Lies, damn lies, and statistics" --Mark Twain
- Obey
- Hierarchy as cosmology
- See Primals
- Ought/should
- Debt, to owe
- linear rationalism of cuase and effect rather than an array of possibilities
- Parameters of companionship
- Proffers what a companion should be
- Typcally the least of the three form of Aristotle's ideas of freindship
- Pop-psychology
- You can know people (see safety & security) by assessing their "pyschology"
- Judging other through watered-down, superficial pyschological terms
- Positivism (philosophy)
- positivism reduced to pop-scientific principles
- Dracula to Underworld
- Procreate
- Furbabies
- When do I get grandchildren
- Woman as only mother
- Productivity
- Be more productive in the work place
- Be more productive in your personal life
- Be subsumed by pintimidation/social media
- Hustle culture is good
- Lazy as a power word to control you
- Rankings
- Organizing ranked lists, esp without consideration of what the organizing principle is.
- Relax and enjoy
- You MUST relax and enjoy life
- You are failing at life for not enjoying every second
- Science and Technology
- Science can tell you how to clone a dinosaur; humanites tells you why that may not be a good idea.
- Eschew morality and ethics
- decontextualizes everything except itself
- See usability and value
- Self-reliance
- Rugged individual
- Pull yourself up by the bootstraps
- DIY, emphasis on YOURSELF
- individuals fail, not cultures or societal forces
- Sex/sexy
- See procreation
- See Aesthetics
- Sin
- Sin as immoral act or thought
- Sin as hamartia: missing the mark
- Social Darwinism
- suggests survial of the fittest
- See Hierarchy
- storytelling vs storyselling (Byung Han Chul)
- Storyselling: passive receptivity of stories as facile entertainment
- Storytelling: espousing values, virtues, ideals, ideas, and concepts of a culture
- Success
- Success according to other's values/virtues
- Suffering is character building
- Hobbes: Life is "solitary, poor, nasty, brutish, and short"
- See self-reliance
- Time
- Mono-chronic: obbessed with time, down to the minute or second
- Poly-chronic: time is a loose arbiter of activities
- Traditional roles
- Father, mother, son, daughter, etc
- Boos, employee
- Useability
- Imposition of practicality
- value/worth
- Equating value to a number, esp dollar amounts